Evidence-Based User Researcher


I am a user experience researcher who measures user behavior needs and motivations to inform business leaders on their new products and business strategies. My international user experience work spans projects in the USA, Canada, England, France, Germany, Italy, Belgium, Japan, and Korea.


My expertise lies in the user experience process with a specialization in researching how people physically interact with products. Another area of specialization is identifying the user valuation for products.


User Experience Project Highlights:


  • CAE surgical tools

  • BMW iDrive controls

  • Boeing aircraft parts

  • Microsoft Xbox video game controllers

  • Apple iPod haptic effects

  • Microsoft Surface touch screens

  • Agilent / Dako histopathology slide sorting systems

  • Nike wearables

  • Google Nexus Asian character entry

  • Oculus Rift controllers

  • Google Daydream systems


I am active in the Human-Computer Interaction community. I’ve lectured on User Experience at Stanford and University of British Columbia, published over 20 peer-reviewed scientific papers, and hold 4 patents. 


Contact me to discuss new projects or to collaborate on a seminar.

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